Australian product designer and frontend engineer living in the U.S. Currently leading Product and Design at Corellium, scaling global reforestation with Neutral and building stuff at Beskar. You can download my CV or browse my portfolio.
Occasional freelancer / consultant → .
I previously ran Jellypepper, a digital agency focused on startups in “disruptive industries” such as self-driving cars, AI, biotechnology, cryptocurrency, renewable energy, drone delivery, cybersecurity and even outer-space logistics. Before all that, I was Head of Product and Design at Spaceship, interned at Palantir and worked with a whole bunch of other companies1.
In 2016, I graduated with two degrees from the University of Technology, Sydney — a Bachelor of Business (Management) and a Bachelor of Science in Information Technology (Enterprise Systems Development). I also completed HarvardX's CS50x Computer Science course in 2021 and Arm's ESE101 Embedded Systems course in 2022.
I also play a lot of games, you can find me on Steam. I have 6404 hours of tracked playtime, 2700 achievements across 173 games and 10 perfect games2. My most played games are Age of Empires II: Definitive Edition, Fallout 76, Fallout 4, Grand Theft Auto V, and The Elder Scrolls V: Skyrim Special Edition.
1 I have also worked with AdvanCell, Airwallex, Audience Republic, Baraja, Brighte, Canva, Clipchamp, Corellium, Elevio, ESLint, Faethm, Flaunter, Flirtey, Futrli, Grow, Gunmetal Studio, Inventia, Kerbly, MindArc, Notiv, Perlin, Pursuited, Resolution Collective, Rezi, Ribit, Shippit, Siesta Campers, Simply Wall St, Snug, Space Machines Company, Sumry, Tank Stream Ventures, Tyro Payments, UpGuard, UTS, Zibbet, and Zookal.
2 A perfect game is one where you've wasted so much time, you've managed to complete the entire game and collect all achievements.